AI Insights · Timothy · April 2024
Top 5 Hidden Objects Games Performance in Italy in Q1 2024
Discover the performance trends of the top 5 Hidden Objects games in Italy during Q1 2024, including downloads, revenue, and active user statistics.
The first quarter of 2024 saw notable performance for the top Hidden Objects games in Italy. Here’s a detailed look at the weekly trends for downloads, revenue, and active users.
Hidden Objects - The Journey from SayGames Ltd experienced fluctuating weekly downloads, starting at 23.4K in early January and peaking at 28.4K in the second week, before seeing a decline to approximately 7.7K by the end of March. Weekly revenue showed a mixed trend, peaking at about $339 in mid-January and dropping to $77 by the end of the quarter. Active user numbers started at 12K and peaked at 28.7K in January, then stabilized around 15.4K by the end of March.
Unsolved: Hidden Mystery Games by Artifex Mundi maintained a steady revenue increase, starting at $7.2K and reaching $12.3K by late March. Downloads spiked to 10.6K in late January but generally hovered around 4.1K to 7.1K for the rest of the quarter. Active users remained robust, starting at 43.9K and peaking at 57.2K by the end of March.
Hidden Folks: Scavenger Hunt from LifePulse Puzzle Game Studio saw its downloads peak at 13.2K in early February, then decline to around 5.6K by the end of March. Active user numbers showed a steady rise, starting at 1.5K and peaking at 22.5K in mid-February, before stabilizing around 19.6K at the end of the quarter.
Find the Alien 2 by MOONEE PUBLISHING LTD had significant variations in weekly downloads, peaking at 28.1K in mid-February and dropping to 1.7K by the end of March. Active users followed a similar pattern, peaking at 75.7K in mid-February and decreasing to approximately 50.1K by the end of the quarter. Revenue remained minimal, with a peak of $7 in mid-February.
Find Differences Search & Spot from Yolo Game Studios experienced steady downloads, starting at 7.5K and fluctuating around 4.9K to 6.3K throughout the quarter. Active user numbers showed a consistent pattern, starting at 15.4K and peaking at 17.9K in early March, then settling at 14.3K by the end of the period. Revenue remained negligible, with minor peaks.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.